![]() And the fact of the matter is, I did not do well! Artificial restrictions that were boring and bad, zalgo text because I was reliant on something gimmicky I hadn't really used in that fashion before, a ROB, and all that. I was, quite simply, jumping upon the trend of other PA SI fics and had no idea what I was doing other than the fact that I wanted 'to do something different' than the others, while maintaining the stompy bits for fun. Four years ago, I was a different writer, and a different person in mind and body. ![]() Specifically, February 26, 2016, and March 1, 2016. I previously wrote the first fifty or so updates of this within the course of a very short amount of time. Below, quite obviously, is the first post of the story itself.īut here's the thing. Besides clearing up your misconceptions of the game, I'm not sure what you want us to do.Hello, and thank you for your interest in this thread. If you don't want to buy it then don't buy it. I'm not sure exactly what you want when you say "tournament support", but the matchmaking system works just fine. It has great mod support with hundreds of awesome UI and Server mods. It has replays (chronocam is awesome - you can watch replays of the game you are still currently playing). ![]() If you buy it off the Uber website instead of steam you can also get a DRM-free version. I encourage you to try a game on a water world too. Naval units are basically mobile artillery (sea->land bombardment range is extremely long to make up for lack of traversable terrain). Naval is very strong if the planet has enough water on it. Then you can go right on to AI skirmish or Galactic War to practice your chops. Facs & T2 tech, area commands, orbital layer, reclamation, teleporters, and Halleys. It's 4 levels long, and guides you through the UI, economy, Galactic War mechanics, unit production, unit types, build modes, fab bot assisting, Adv. With the launch of TITANS, a fairly extensive interactive tutorial was added. I'm just really disappointed that Planetary Annihilation didn't live up to expectations and was missing important features that really matter to RTS games, especially a singleplayer story so that you learn to love the world of the game, and an interactive tutorial so that you can easily learn to play it. But if anyone has any arguments I haven't considered, or if I've gotten any of my facts wrong, please enlighten me. So far, my verdict is, NOT BUYING IT - at least not at this time. You won't miss the money, and you'll satisfy your curiosity. (questionable, because should we really be rewarding inexcusably bad design decisions like I listed above?)Ĭ'mon, you can get it super cheap. The reasons for getting it don't seem to be as compelling: These seem to be excellent reasons to not get Planetary Annihilation: Titans at this time. ![]() I bet that by the time I do, Legacy of the Void will be out, and that will cause me to forget the existence of any RTS games not by Blizzard for about a year. I still haven't finished Grey Goo's singleplayer campaign. Does it have replays? Does it have tournament support? Does it have mod support? Does it have, generally speaking, the stuff RTS games are supposed to have? The game's still buggy, still laggy, still online-only. I don't remember ever seeing an RTS where building boats is a good idea. They seem to have taken a game that already had too many units, including an entire tech branch of useless naval units, and added even more units, which is the last thing the game needed IMO. The barrier to entry seems to be way too high. (which rocks, by the way, but is only for programmers) There just doesn't seem to be a way for me to learn how to play this really. If I wanted to read a manual, I'd play TIS-100. There is a singleplayer tutorial) No interactive tutorial, no singleplayer campaign, no way to get from "lol i suk at starcraft" to "OMG i'm kicking butt with mah giant TITANZ!!" It's like you have to go read a stupid manual (even if it is in a video instead of just text) and that is fundamentally bad game design. But there are some problems with the idea of buying Titans: I'd really love to have a compelling reason to buy this.
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